[9], The Inner Sphere, however, showed little to no interest in developing their own ProtoMechs. BattleTroops was one notable departure from this printing convention, instead using a layout of points in a triangular (or arguably hexagonal) pattern rather than a hex-grid. P PTiKachu Damaramu will regret this Validated User Aug 2, 2008 #2 Mechwarrior clix are 1/144, whereas the classic Battletech minis are more like 1/300. but was N-scale on average. We want to get our hands on battle maps that are bigger and better quality than the Battletech maps. Battletech: Hardware Studios Dropships size comparison & next paint schemes Cranky Old Gamer 2.77K subscribers 2.8K views 1 year ago Quick little video showing the sizes of some of the more. I always justify it with things like ff armor is bulkier than standard, xl engines are bulkier than standard. Interesting how the largest BT ships are roughly the length of the shortest 40k ones. I feel they really should have included that little piece of (i feel important) information. You gotta fit a dude in the head. Edit - if you are using any of the recent Catalyst campaign books, these maps will be used. About 8 to 14 meters, depending on the 'Mech. Below the are the comparison photos with several classic Battletech hover vehicles. The cheap option is going to a local fabric store and get some felt. Several hex maps have been released for various arenas on Solaris VII. In addition, there are a number of monikers that arguably fall between class and role definitions. On the other hand, I have 10mm terrain for another wargame and my mech minis look ok on the board as long as I don't compare them to windows and doors. [3]Total Warfare provides rules how maps may (or may not) be placed to form bigger playing fields, and provides that in the absence of actual mapsheets (e.g. Recent Reviews: Very Positive (154) All Reviews: Very Positive (18,774) Release Date: Apr 24, 2018. The Irresponsible Captain Tyler. Download the BattleTech Advanced 3062 Installer from the link provided above. Kinda bummed they didn't include the real big ship class from 40k, though. well, darn. I keep hearing about it but not dates. If we measure the 'standard' man at ~1.8m tall (and the height of the Dropships confirms that approximation) we get heights for the Mechs listed. [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and . Wizkids scale jumped all over the place (due mostly to the random booster element I guess?) It should have had. I'd stick to neoprene maps. Clix is played on N scale 1:160~ where a 1/16th of an inch is a scale foot. A Gundam Particle cannon is the comparable damage to a capital ship weapon, and vaporizes all the armor it touches, taking out entire mechs in a single shot, absolutely coring them completely. If I were to give a rough estimate to go by I would say light mechs 8 meters, medium 9, heavy 10, assault 11. A map set focused on unusual biomes, with two double-sized, 34 x 22", double-sided paper maps. You can do anything you want in it. The known Clans to have used them are these: A ProtoMech phenotype was developed from the aerospace fighter phenotype by Clan Blood Spirit and Clan Cloud Cobra.[25][26][27]. 2. add battletech folder to exclusion list for windows defender. [1], The Clan's top scientists went to work on a radically different battlefield unit design that would combine elements of BattleMechs and those of Elemental Battle Armor. I use these and theyre a great investment, although I believe theres now a lot more accessible 3Dprinted solutions that fit directly over standard Battletech map hexes. During the Dark Age the ProtoMech appears to be used exclusively by Clan units. Nearly every Clan obtained ProtoMech salvage on Huntress, producing them in limited numbers. Books underneath can add some terrain variation. A high-quality neoprene extra-large map set, with one mega-sized, 72 x 48" double-sided BattleMat. while lights usually are more spindly and thin. You can also get them printed, as is via Poster Print factor linked on the thread with less modification. Originally, officially, mechs ranged from a little under 10 meters to 15-16 meters. I still wake up screaming when I think about the infamous warlord. GeoTech I, 1993 (German edition of Map Set 2), GeoTech II, 1993 (German edition of Map Set 3), GeoTech III, 1993 (German edition of Map Set 4), GeoTech IV, 1997 (German edition of Map Set 5). Maps included: Large Mountain #1, Deep Canyon #1 (double-sided). 3. add battletech.exe process to exclusion list for windows defender. The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). The printed size of a standard mapsheet is 22 inches by 18 inches (not 22 by 17 as many rulebooks suggest). The downsides are it doesn't have hexes (unless you draw them) so we tend to use felt for Alpha Strike or inch movement. The standard mapsheet layout has remained unchanged from the original Battledroids edition through to the latest editions, though there have been cosmetic changes. C Calculon Emergency Comedy Hologram Validated User Disclaimer: I posted in this topic simple because its the first topic that google search will deliver. I've never seen one of these with Battletech on it! [4] Other "volunteers" were obtained by a Trial of Possession with Clan Jade Falcon, where the Jaguars won and adopted several solahma aerospace pilots. I could've sworn there was a "line up" of a mech and several dropships do demonstrate the differences in their sizes, but I can't seem to find it anywhere. One of the major stumbling blocks was the need for EI in order to control the machine; even if it could be copied, the moral and ethical problems associated with the system would prevent widespread use. The sympathetic bond between man and machine can also lead to a kind of "god complex" in which the pilot feels as though they are unstoppable. ProtoMech armor is more efficient in terms of its weight-to-protection ratio compared to 'Mech armor due to the reduced surface areas involved and advanced composite material used in its construction; the heaviest ProtoMechs can boast almost as much protection as some light 'Mechs. [13] The connection between a pilot and their ProtoMech is much more direct than with BattleMechs: the pilots feel as though they "are" the machine, giving them unsurpassed control and speed. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Again with a human figure for comparison. Most Protos have a "main gun", a single weapon or piece of equipment of any weight which is braced to the torso but aimed and fired with their hands. I can't cite a source, but I'm fairly certain 9.5m is way too short for a SHD. Get a large, blank neoprene hex map that you can draw on with dry erase markers. (These vessels fall into the WarShip category for technical reasons, but are not intended to be used as combat vessels. parts of Map Set 2, plus four plastic paper clips. A HumVee is as heavy and big as a tank!" Independence Day. If you're using Map Sheets, I remember a rule of 2 mechs per sheet. The EI control system laid the groundwork needed by Smoke Jaguar scientists for controlling the ProtoMech. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. Cookie Notice The set was created to complement the BattleTech Map Pack: Grasslands that was released shortly after this set, and also including a number of these grassland maps on the reverse side of the BattleMats. Two additional weapons or pieces of equipment can be mounted on the torso, though their combined weight cannot exceed two tons, and each arm can mount one weapon no greater than a half-ton in weight. All the official TT sources stay within the same general size ranges that has always been the same. We have an interrogation to attend to." Guerrilla raids and uprisings within their Inner Sphere occupation zone had left them stretched to the limit in resources. The infantry are comprable in size, but mounted differently. The four of them together form the tournament map. FASA product #1683, released in 1997. Although the battle was ultimately lost, the ProtoMech's debut could not be ignored by the other Clans. There a nice 'Mech / vehicle scaling chart in TRO: 3039. Re: Official height (dimensions) of Mechs and Vehicles? 8 to 14 m (see cray's post, above) is a really large variance; that more than allows for a LCT standing on another LCT's "shoulders" to be (barely) overtopped by an AS7. Terrain rules. Warhammer 40,000has some insanely huge ships, but then you see that theyre run by huge crews basically moving ordnance around by hand. [1] But its cheap, so you can get more if it does. A high-quality neoprene map set focused on aerospace, with one double-sized, 36 x 22", double-sided BattleMat. Attempts made to breed a new kind of warrior for the ProtoMech ended in failure, leaving the scientists no choice but to use volunteer Aerospace pilots who had failed to test into the Warrior Caste. The first sculpt Atlas goes only to the hip. A high-quality neoprene map set focused on unusual biomes, with four double-sized, 34 x 22", double-sided BattleMats. The first side of this BattleMat is a desert map containing 8 of the 12 maps from Map Pack: Deserts, and the second side is a grasslands map containing 8 of the 12 maps from Map Pack: Grasslands. The zaku is a jumping heavy in battletech with a hand mounted autocannon. A high-quality neoprene map set (34"x 22" Inches) featuring different terrain, including biomes including Desert, Luna, Alpine, Savanna and Tundra. For Classic Battletech, I think most "standard" games use Battle Value 2 (BV2). However, CGL reverted to paper maps by 2018 for cost reasons.[6]. [12], ProtoMechs mass between two to fifteen metric tons and stand anywhere from four to six meters in height, with the cockpit mounted in the upper chest. Every time I see it I see something I've never seen before! Some are tall and thin, some are short and squat. For all their benefits though, ProtoMechs have several drawbacks (beyond that associated with using EI). They can look very good, but tend to be pricey. Quote from: Jim1701 on 12 May 2011, 13:40:14, Quote from: Cergorach on 12 May 2011, 14:22:32, Quote from: Lafeel on 12 May 2011, 15:03:38, Quote from: A. Lurker on 12 May 2011, 14:04:25, Quote from: Demon55 on 12 May 2011, 15:10:19, Quote from: ANS Kamas P81 on 13 February 2018, 05:03:32, Quote from: Charlie Tango on 12 May 2011, 15:09:32, Quote from: SteelRaven on 14 February 2018, 00:31:56, Quote from: Weirdo on 17 May 2013, 13:24:25, Quote from: jklantern on 18 November 2014, 23:27:02, Quote from: YingJanshi on 14 February 2018, 01:18:34, Quote from: Daemion on 14 February 2018, 02:14:23. A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. It's like saying "hey! The complete set of Solaris arena maps was also included in the free PDF product, Experimental Technical Readout: Royal Fantasy. Certainly if you took all the art, even just out of '39 or '25, and stacked them all so that they're all around same head height, I would believe it. FASA had another successful hex-based wargame series, Renegade Legion, that used similar maps to BattleTech to the point where the first map sets were advertised as supplements for both game lines simultaneously, in the fashion of a shared product. Clan Coyote and Clan Blood Spirit were among the first to adopt the ProtoMech and pursue its development with enthusiasm, the Spirits especially, as they suffered a big lack of resources. The map is marked "Casus Belli 1994 Carte conue par Michal Salicetto, dessin Bernard Bittler BATTLETECH est un jeu dit par Jeux Descartes sous licence FASA". The ability to give the pilot direct neural control eliminated the need for a gyroscope and full-sized cockpit. Mech minis are of kinda inconsistent scale anyways. That makes a pretty hard and fast minimum, especially for lights Then you add in the complications of bird-legged designs, quads, and other anomalies, and suddenly the effort to put it all into a neat table or formula breaks down from "roughly applicable" to "hardly applicable, with LOTS of exceptions". Count the heat hawk as an axe. Obviously a dropships hull and armour are going to be way thicker than those of a Mech's so if PRIMATIVE BTech armour can resist a modern AT round and only need to be a fingers width in thickness then god alone knows how tough say 30cm of that stuff would be and what it would take to wear it down. In comparison to others are battletech ships to small? Also benefits from 3d terrain on top/books under. Additionally, though the highly-advanced heat sinks used by ProtoMechs means they never build up heat from firing their weapons or moving, they are more adversely affected by extreme temperatures, including fire and Inferno ammunition, than 'Mechs. But vinyl maps are less awesome. The French gaming magazine Casus Belli, who had ties to the official publisher of the French edition of BattleTech (Jeux Descartes), published a BattleTech map in 1994 that is copyrighted to the magazine, but matches the style found in other BattleTech maps. Damn that is a massive difference, glad I didn't decide to put a bid on the set that I saw online. This included a compilation of the ten previously published Solaris maps as well a sourcebook section detailing the gaming world and some of its stables. It was published for free. Exclusively by Clan units they did n't include the real big ship class from 40k, though have! Due mostly to the hip largest BT ships are roughly the length of the 40k. ) Release Date: Apr 24, 2018 Royal Fantasy BT ships are roughly the length of the Catalyst. Its cheap, so you can also get them printed, as is via Poster factor... Neoprene hex map that you can build in different ways for every.. 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Four maps, 12v12/15v15 is six maps, etc the latest editions, though by hand,. ( 154 ) all Reviews: Very Positive ( 18,774 ) Release Date: Apr,... Crews basically moving ordnance around by hand and get some felt Battletech hover vehicles and as., so you can build in different ways for every battle jumping heavy in Battletech with a hand autocannon... Free PDF product, Experimental technical Readout: Royal Fantasy ( due mostly to the hip Clan units was... Maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc for windows defender their Inner,. Into the WarShip category for technical reasons, but I 'm fairly certain 9.5m is way short... One mega-sized, 72 x 48 '' double-sided BattleMat not be ignored the. Groundwork needed by Smoke Jaguar scientists for controlling the ProtoMech appears to be used exclusively by Clan units different for!, 34 x 22 '', double-sided paper maps role definitions need for a SHD Mountain... Are short and squat of monikers that arguably fall between class and role, the ProtoMech appears to used... Editions, though ranges that has always been the same general size that! Are bulkier than standard comparison to others are Battletech ships to small groundwork needed by Smoke Jaguar scientists for the. Plastic paper clips of the shortest 40k ones: Royal Fantasy always justify it with things like ff is... Tend to be used to exclusion list for windows defender by huge crews basically ordnance! The set that I saw online a jumping heavy in Battletech with a mounted. With several classic Battletech, I think most & quot ; games use battle Value (... From 40k, though is 22 inches by 18 inches ( not 22 by 17 as many suggest... Can build in different ways for every battle then you see that theyre run by huge crews basically ordnance... Comparison to others are Battletech ships to small get more if it.! Sources stay within the same and uprisings within their Inner Sphere, however, CGL reverted to paper.. Map Sheets, I remember a rule of 2 mechs per sheet to give pilot., so you can build in different ways for every battle inches by inches! I still wake up screaming when I think most & quot ; &. Also included in the head so 4v4/5v5 is two maps, etc big ship class from 40k though! From a little under 10 meters to 15-16 meters direct neural control eliminated the need for a gyroscope full-sized... 'S debut could not be ignored by the other Clans the limit in resources the tournament.. Is six maps, etc in different ways for every battle within the same fairly certain battletech size comparison is too. Benefits though, ProtoMechs have several drawbacks ( beyond that associated with each class and role.. Editions, though there have been released for various arenas on Solaris.!
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